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Phase 2 Update #3

  • Writer: zachholub01
    zachholub01
  • Oct 5, 2020
  • 1 min read

10/1 Kitchen Counter Needed for Bunker Modeled and Textured


10/1 Bunker Lighting Reworked


10/1 Specular Reflection, Ambient Occlusion, Metallic levels, Normal Levels all adjusted to be more pleasing to eye when lit up.


10/2 Wall and Floor Levels all adjusted to work better with lighting, so Scratches and cracks could be better seen.

 
 
 

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Phase 2 Update #4

10/7 Worked on Overall Lighting, tweaked render settings. 10/7 Added Custom Shelving Unit and Work Bench to scene.

 
 
 

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